AI Insights · Timothy · April 2022
Top 5 Sandbox Games in Belgium for Q1 2022: Performance Overview
Discover the performance trends of the top 5 sandbox games in Belgium during the first quarter of 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw interesting trends for the top 5 sandbox games in Belgium. Here's a detailed look at their performance based on data from Sensor Tower.
Roblox started the year strong with a weekly revenue of around $142K, gradually declining to about $53K by the end of March. Weekly downloads peaked at 17.8K at the beginning of the quarter, later dipping to around 9.1K. The game maintained a robust weekly active user base, fluctuating between 489K and 527K.
Minecraft had a more modest revenue trend, starting at $12.8K and experiencing a low of $4.3K in mid-March, before ending the quarter at $6.5K. Downloads remained relatively low, averaging around 700 downloads per week, with a peak of 898 in late December. Active users remained steady, hovering between 74K and 81K throughout the quarter.
Terraria saw a stable weekly revenue, mostly around $300, with a slight dip to $165 in mid-March. Downloads were consistently low, averaging about 60 per week. The game maintained a small but steady active user base, ranging from 203 to 255.
Rec Room: Play with Friends demonstrated notable fluctuations in revenue, peaking at $557 in late February. Weekly downloads varied significantly, starting at 6.1K and reaching up to 7.5K at the end of February. Active users showed a steady increase, starting at 7.6K and peaking at around 10.6K in late February.
Growtopia experienced modest revenue figures, peaking at $402 in late December and dropping to $36 by the end of March. Downloads were minimal, with occasional peaks like 23 downloads in mid-March. Active users remained fairly consistent, ranging between 87 and 131 throughout the quarter.
For more detailed insights and data on these sandbox games, visit Sensor Tower.